Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Severely injured. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Porter Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
37 |
Attempted a risky adventure and was injured. |
5 |
37 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Drafted into Marine Support |
7 |
41 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
43 |
A mission goes disastrously wrong due to Porter Farrell's commander’s error or incompetence, but Porter Farrell survive. |
7 |
43 |
Cover for the commander and gain an Ally. |
7 |
45 |
Forced to continue current assignment |
7 |
45 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |