Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
22 |
Randolph Martin manipulate and charm Randolph Martin's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Noble (Dilettante) with previous rank. |
2 |
25 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Randolph Martin's Contacts or Allies betrays Randolph Martin, ending Randolph Martin's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Established a network of contacts. Gain 3 contacts. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Randolph Martin is chosen to represent Randolph Martin's faith in a vid show or other highly public forum. |