Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Ray Obrien foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Abuse Ray Obrien's position for profit. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Display heroism in battle, saving the whole ship. |
4 |
34 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Ray Obrien is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Became a Citizen (Colonist). |
7 |
42 |
Ray Obrien gain experience in a technical field as a computer operator or surveyor. |
7 |
45 |
Promoted to Citizen (Colonist) rank 1. |