Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
21 |
Involved in a gambling ring. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
24 |
Involved in the planning of an impressive heist. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
32 |
Crime pays off. Gain victim as Enemy. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
37 |
Ray Stephens spend months in the dangerous criminal underworld. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 4. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
43 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
43 |
Promoted to Rogue (Enforcer) rank 5. |