Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Ground Assault (Marine). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
31 |
Continued as Drifter (Scavenger). |
3 |
33 |
Survived a risky adventure but gained nothing. |
3 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
35 |
Continued as Drifter (Scavenger). |
4 |
38 |
Attacked by enemies and injured. |
4 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
38 |
Gain Enemy if Raymond Staff don't already have one. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Became a Scout (Courier). |
5 |
40 |
Perform an exemplary service for the scouts. |