Reinhold Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 45 M 5 (-1) 4 (-1) 6 (0) 8 (0) 9 (1) 5 (-1)546895
Efficient
 
Skills
Animals 0
Art (Creative/Visual Media) 1
Carouse 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gambler 1
Melee (Grapple) 1
Persuade 0
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 12
Merchant Merchant Marine Crewman01
Navy Line/Crew Crewman01
Citizen Worker 13
 
Term Age History
1 18 Became a Entertainer (Performer).
1 22 Contact with Government.
2 22 Continued as Entertainer (Performer).
2 25 Join homeworld’s celebrity circles
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Voluntarily left Performer
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Voluntarily left Merchant Marine
4 30 Failed to qualify for Intelligence (Agent).
4 30 Submitted to the draft.
4 30 Became a Navy (Line/Crew).
4 33 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 33 Became a Citizen (Worker).
5 36 Reinhold Clements gain experience in a technical field as a computer operator or surveyor.
6 37 Continued as Citizen (Worker).
6 41 Reinhold Clements learn something Reinhold Clements should not have – a corporate secret, a political scandal – which Reinhold Clements can profit from illegally.
7 41 Continued as Citizen (Worker).
7 43 Reinhold Clements's business expands, Reinhold Clements's corporation grows, or the colony thrives.
7 45 Promoted to Citizen (Worker) rank 1.
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