Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Rick Grain don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
25 |
Gain Enemy if Rick Grain don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Rick Grain's Contacts or Allies betrays Rick Grain, ending Rick Grain's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Rick Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Drafted into Marine Support |
7 |
43 |
Promoted to Drifter (Scavenger) rank 3. |