Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Contact with Government. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
31 |
A crime lord considers Roberto Cumming his protégé. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
A job goes wrong, forcing Roberto Cumming to flee off-planet. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
41 |
Roberto Cumming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Roberto Cumming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |