Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Rolla Nealy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Rolla Nealy's Contacts or Allies betrays Rolla Nealy, ending Rolla Nealy's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
31 |
A good deal ensures Rolla Nealy is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Rolla Nealy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Failed to qualify for Intelligence (Agent). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Amnesia. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Rolla Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Scholar (Physician). |
8 |
45 |
Agreed to perform research that goes against Rolla Nealy's conscience. Gain 2 Enemies. |
8 |
45 |
Promoted to Scholar (Physician) rank 1. |