Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Voluntarily left Law Enforcement |
3 |
24 |
Became a Entertainer (Performer). |
3 |
26 |
Gain a patron in the arts. Gain an Ally |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Voluntarily left Performer |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Ronald Johnson do not know what happened to Ronald Johnson. There is a gap in Ronald Johnson's memory. |
6 |
33 |
Failed to qualify for Journalist (Entertainer). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
36 |
Ronald Johnson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Merchant (Broker). |
7 |
39 |
Make an unexpected connection outside Ronald Johnson's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
44 |
Ronald Johnson's ship or starport is destroyed by criminals. Gain them as an Enemy. |