Roosevelt Enright  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 45 M 10 (1) 6 (0) 7 (0) 9 (1) 6 (0) 3 (-1)A67963
Sure, Hopeless, Boring
 
Skills
Athletics 0
Carouse 0
Gambler 1
Gun Combat 0
Gunner (Turret) 1
Mechanic 2
Pilot (Spacecraft) 1
Profession (Hostile Environment/High-G) 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class22
Drifter Wanderer 12
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Hattie Barrett Enemy 0 1 1 3 Darmine (M/21)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Roosevelt Enright join a gambling circle on board.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Roosevelt Enright foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Voluntarily left Engineer/Gunner
3 26 Became a Drifter (Wanderer).
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 34 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 34 Failed to qualify for Law Enforcement (Agent).
5 34 Switched to Drifter (Scavenger).
5 36 Find Ancient Technology.
6 38 Continued as Drifter (Scavenger).
6 39 Amnesia.
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