Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Roy Wareham Roy Wareham's job. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Roy Wareham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Star Marine (Marine). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
26 |
Roy Wareham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Merchant (Free Trader). |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
A good deal ensures Roy Wareham is living the high life for a few years. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |