Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Rudolph Bailey's ship is damaged, and Rudolph Bailey have to hitch-hike Rudolph Bailey's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
23 |
Win a prestigious prize for Rudolph Bailey's work. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Rudolph Bailey's work is sabotaged by unknown parties. Rudolph Bailey start again from scratch. |
4 |
28 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Win a prestigious prize for Rudolph Bailey's work. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scholar (Physician) with previous rank. |
5 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
37 |
Win a prestigious prize for Rudolph Bailey's work. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
44 |
Make a breakthrough in Rudolph Bailey's field. |
7 |
44 |
Promoted to Scholar (Physician) rank 2. |