Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Rudolph Dabs's life into chaos, forcing Rudolph Dabs to leave the planet. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Find valuable salvage. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Voluntarily left Scavenger |
3 |
23 |
Failed to qualify for Free Trader (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
24 |
Became a Scholar (Scientist). |
4 |
26 |
Make a breakthrough in Rudolph Dabs's field. |
4 |
28 |
Promoted to Scholar (Scientist) rank 1. |
5 |
28 |
Continued as Scholar (Scientist). |
5 |
30 |
Make a breakthrough in Rudolph Dabs's field. |
5 |
32 |
Promoted to Scholar (Scientist) rank 2. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
33 |
Entangled in a bureaucratic or legal morass that distracts Rudolph Dabs from Rudolph Dabs's work. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
37 |
Make a breakthrough in Rudolph Dabs's field. |
7 |
40 |
Promoted to Scholar (Scientist) rank 3. |
8 |
40 |
Continued as Scholar (Scientist). |
8 |
41 |
Win a prestigious prize for Rudolph Dabs's work. |
8 |
44 |
Promoted to Scholar (Scientist) rank 4. |