Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
25 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
25 |
Became a Scholar (Physician). |
3 |
27 |
Caught cheating in some fashion, advancing Ruel White's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain an Enemy |
3 |
29 |
Promoted to Scholar (Physician) rank 1. |
4 |
29 |
Continued as Scholar (Physician). |
4 |
30 |
Refuse to join a cheat in some fashion. |
4 |
33 |
Promoted to Scholar (Physician) rank 2. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
37 |
Agreed to perform research that goes against Ruel White's conscience. Gain 2 Enemies. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
40 |
Make a breakthrough in Ruel White's field. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Ruel White's ship or starport is destroyed by criminals. Gain them as an Enemy. |