Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
23 |
Ryan Thompson learn something Ryan Thompson should not have – a corporate secret, a political scandal – which Ryan Thompson can profit from illegally. |
3 |
23 |
Gain a criminal contact. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Merchant (Broker). |
5 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
35 |
Contact with Government. |
7 |
37 |
Voluntarily left Broker |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Gain Enemy if Ryan Thompson don't already have one. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Ryan Thompson do not know what happened to Ryan Thompson. There is a gap in Ryan Thompson's memory. |