Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Sam Hunter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sam Hunter fail to help. Gain an Enemy. |
1 |
22 |
Nearly killed. Owe 17,500 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
Surrounded and outnumbered by the enemy, Sam Hunter hold out until relief arrives. |
3 |
26 |
Voluntarily left Army Support |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Sam Hunter do not know what happened to Sam Hunter. There is a gap in Sam Hunter's memory. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Imperial trade restrictions force Sam Hunter out of business. |
7 |
37 |
Became a Rogue (Thief). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Find an Alien Artifact. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |