Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Citizen (Worker). |
2 |
23 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Citizen (Worker) rank 1. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
26 |
Spent time maintaining and using heavy vehicles. |
3 |
27 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
29 |
Political upheaval strikes Same Skidd's homeworld, and Same Skidd is caught up in the revolution. |
4 |
31 |
Promoted to Citizen (Worker) rank 3. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
35 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Same Skidd gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Worker) rank 5. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Same Skidd learn something Same Skidd should not have – a corporate secret, a political scandal – which Same Skidd can profit from illegally. |
7 |
42 |
Gain a criminal contact. |