Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Lost eye or limb. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Encounter a Psionic institute. |
2 |
20 |
Tested for psionic powers |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Became a Psion (Adept). |
3 |
25 |
Gain a contact outside of normal circles. |
4 |
27 |
Voluntarily left Adept |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Attempted a risky adventure and was wildly successful. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Sammie Franklin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Opponents of Sammie Franklin's belief system ambush Sammie Franklin. |
6 |
36 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Sammie Franklin's Contacts or Allies betrays Sammie Franklin, ending Sammie Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Returned to Believer (Missionary/Humanitarian). |
8 |
42 |
Sammie Franklin have been following false teachings! |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |