Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Sammie Suthmeer's career. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Navy (Engineer/Gunner). |
4 |
32 |
During a battle, defeat or victory depends on Sammie Suthmeer's actions. Sammie Suthmeer actions lead to an honorabe discharge. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Drafted into Army Support |
6 |
36 |
Became a Army (Army Support) with the new title Private. |
6 |
38 |
Unit is slaughtered in a disastrous battle, for which Sammie Suthmeer blame Sammie Suthmeer's commander. Gain commander as Enemy. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
41 |
Sammie Suthmeer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
45 |
Gain Enemy if Sammie Suthmeer don't already have one. |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |