Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Sandy Harris's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
A crime lord considers Sandy Harris his protégé. |
4 |
34 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
Betrayed by a friend. One of Sandy Harris's Contacts or Allies betrays Sandy Harris, ending Sandy Harris's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Scout (Explorer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
43 |
Sandy Harris's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
45 |
Promoted to Scout (Explorer) rank 2. |