Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Sape A-a-kab aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Psychologically damaged by Sape A-a-kab's time in the scouts. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Find valuable salvage. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
41 |
Make an unexpected connection outside Sape A-a-kab's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |