Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Attempt at commissioned failed. |
2 |
23 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Army Support). |
3 |
24 |
Surrounded and outnumbered by the enemy, Sid Anderson hold out until relief arrives. |
4 |
27 |
Continued as Army (Army Support). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Sid Anderson do not know what happened to Sid Anderson. There is a gap in Sid Anderson's memory. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
6 |
38 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
7 |
38 |
Continued as Marine (Marine Support). |
7 |
42 |
A mission goes wrong and Sid Anderson is stranded behind enemy lines. Ejected from the service. |