Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Sidney Ming's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
5 |
28 |
Became a Scholar (Field Researcher). |
5 |
29 |
Sidney Ming's work is sabotaged by unknown parties. Sidney Ming may salvage what Sidney Ming can and give up. |
6 |
29 |
Switched to Drifter (Wanderer). |
6 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
32 |
Sidney Ming refused an offer of inducements to betray Sidney Ming's faith. Gain 2 enemies. |
7 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
34 |
Voluntarily left Mainstream Believer |
8 |
34 |
Returned to Drifter (Scavenger). |
8 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
40 |
Moved to a new world. |
9 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Continued as Believer (Holy Warrior). |
10 |
45 |
Sidney Ming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
45 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |