Sim McLean  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 45 M 2 (-2) 3 (-1) 2 (-2) 6 (0) 7 (0) 2 (-2)232672
Vibrant hair color, Chaste, Defiant
 
Skills
Admin 0
Diplomat 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Language 0
Persuade 0
Profession (Spacer) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person01
Army Cavalry Private01
Believer Missionary/Humanitarian Junior Project Worker03
Drifter Barbarian 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Axel Jordan Enemy 0 2 5 1 Thaggeshi (M/33)
Golden Arnold Enemy 0 4 2 1 Traltar (F/23)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 21 Moved to a new world.
2 22 Voluntarily left Mainstream Believer
2 22 Became a Army (Cavalry) with the new title Private.
2 25 Forced out after co-operating with military investigation in commanding officer's illegal activity.
3 25 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 27 Sim McLean retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 29 Continued as Believer (Missionary/Humanitarian).
4 32 Sim McLean refused an offer of inducements to betray Sim McLean's faith. Gain 2 enemies.
5 33 Continued as Believer (Missionary/Humanitarian).
5 36 Victim of a crime
5 37 Forced to muster out.
6 37 Became a Drifter (Barbarian).
6 38 Suffer from a life-threatening illness.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 40 A series of bad deals and decisions force Sim McLean into bankruptcy. Sim McLean salvages what Sim McLean can.
8 40 Returned to Drifter (Barbarian).
8 44 Betrayed by a friend. One of Sim McLean's Contacts or Allies betrays Sim McLean, ending Sim McLean's career. That Contact or Ally becomes a Rival or Enemy.
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