Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Simeon Diaz survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Psychologically damaged by Simeon Diaz's time in the scouts. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Simeon Diaz's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
A sudden war destroys Simeon Diaz's trade routes and contacts, forcing Simeon Diaz to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Became a Agent (Corporate Agent). |
7 |
40 |
Advanced training in a specialist field. |
8 |
40 |
Continued as Agent (Corporate Agent). |
8 |
42 |
Befriended by a senior agent. |