Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Squire Lowther's scout ship is one of the first on the scene to rescue the survivors of a disaster but Squire Lowther fail to help. Gain an Enemy. |
1 |
20 |
Squire Lowther have no idea what happened to Squire Lowther – they found Squire Lowther's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Squire Lowther inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Good fortune |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Imperial trade restrictions force Squire Lowther out of business. |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Voluntarily left Scavenger |
6 |
32 |
Switched to Merchant (Broker). |
7 |
36 |
Continued as Merchant (Broker). |
7 |
37 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
41 |
Gained a contact. |