Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
28 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
32 |
Public opinion turns on Sterling Stone. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Sterling Stone accepted an offer of inducements to betray Sterling Stone's faith. Gain 190,000 in cash. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
39 |
Attacked by enemies that Sterling Stone easily defeat. |
7 |
39 |
Gain Enemy if Sterling Stone don't already have one. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Good fortune |