Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Severely injured. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
A crime lord considers Sumner Holt his protégé. |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
28 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Sumner Holt's normal circles. Gain a Contact. |