Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Suuissi Sinuuni's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Backstab a fellow rogue for personal gain. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
30 |
Betrayed by a friend. One of Suuissi Sinuuni's Contacts or Allies betrays Suuissi Sinuuni, ending Suuissi Sinuuni's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Drifter (Wanderer). |
7 |
36 |
Voluntarily left Wanderer |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Suuissi Sinuuni refused an offer of inducements to betray Suuissi Sinuuni's faith. Gain 3 enemies. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Voluntarily left Mainstream Believer |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
43 |
Suuissi Sinuuni run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |