Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Expand the field of Streetwise, but gain a Rival in Terry Sweet's former tutor. |
1 |
22 |
Graduated. Gain an rival who is upset that Terry Sweet left the community. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
A series of bad deals and decisions force Terry Sweet into bankruptcy. Terry Sweet salvages what Terry Sweet can. |
3 |
25 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
27 |
Pick up potentially useful information using Terry Sweet's psychic powers. |
3 |
29 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
29 |
Continued as Psion (Psi-Warrrior). |
4 |
30 |
Spent time mastering mind and body. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
33 |
Continued as Psion (Psi-Warrrior). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Psion (Psi-Warrrior). |
6 |
41 |
Use Terry Sweet's psionic powers in an unethical fashion. Gain an enemy. |
7 |
41 |
Continued as Psion (Psi-Warrrior). |
7 |
45 |
Experimented on by a corporation, government, or other organisation |