Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Thomas Middlemiss's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
31 |
Thomas Middlemiss do not know what happened to Thomas Middlemiss. There is a gap in Thomas Middlemiss's memory. |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
39 |
Continued as Rogue (Pirate). |
7 |
40 |
A police detective or rival criminal forces Thomas Middlemiss to flee and vows to hunt Thomas Middlemiss down. Gain an Enemy. |
8 |
40 |
Switched to Scout (Courier) with previous rank. |
8 |
42 |
When dealing with an alien race, Thomas Middlemiss botch an opportunity to gather extra intelligence about them. |
8 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |