Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Thomas Pettitt left the community. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
An investigation takes on a dangerous turn. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Thomas Pettitt went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Go undercover to investigate an enemy. |
5 |
38 |
Injured. Fully recovered. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Journalist (Entertainer). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |