Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Injured. |
4 |
29 |
Became a Scout (Courier). |
4 |
32 |
Timmothy Cumming's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Timmothy Cumming's Contacts or Allies betrays Timmothy Cumming, ending Timmothy Cumming's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Returned to Drifter (Barbarian). |
6 |
40 |
Timmothy Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Law Enforcement (Agent). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Flight) with the new title Crewman. |
7 |
42 |
Timmothy Cumming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |