Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Good fortune |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Turner Ede's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Turner Ede is caught in the periphery of a scandal. |
4 |
30 |
Demoted to Believer (Holy Warrior) rank -1. |
5 |
33 |
Continued as Believer (Holy Warrior). |
5 |
36 |
Opponents of Turner Ede's belief system ambush Turner Ede. |
5 |
36 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
36 |
Became a Scout (Courier). |
6 |
38 |
Spend several years jumping from world to world in Turner Ede's scout ship. |
7 |
40 |
Voluntarily left Courier |
7 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Turner Ede refused an offer of inducements to betray Turner Ede's faith. Gain 2 enemies. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |