Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Rogue (Thief). |
3 |
27 |
Victim of a crime |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
30 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
32 |
Promoted to Rogue (Thief) rank 2. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
35 |
Involved in a gambling ring. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
40 |
Arrested |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
42 |
A guard takes a dislike to Ukskfae Aksoeknong. |