Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
An expedition or voyage goes wrong, leaving Uuuumarsham Lakhu Akaan stranded in the wilderness. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Uuuumarsham Lakhu Akaan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Uuuumarsham Lakhu Akaan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Find valuable salvage. |