Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Van Newman easily defeat. |
1 |
22 |
Gain Enemy if Van Newman don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
34 |
Van Newman secretly provide religious rites for a dying leader or noble, although they do not share Van Newman's faith. Gain an Ally in the family and a Rival who disagrees with Van Newman's choice. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
34 |
Voluntarily left Mainstream Believer |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Make an unexpected connection outside Van Newman's normal circles. Gain a Contact. |