Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Van Washington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
When dealing with an alien race, Van Washington have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Voluntarily left Explorer |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Amnesia. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
6 |
37 |
Voluntarily left Wanderer |
6 |
37 |
Failed to qualify for Broker (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A sudden war destroys Van Washington's trade routes and contacts, forcing Van Washington to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Van Washington is chosen to represent Van Washington's faith in a vid show or other highly public forum. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |