Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
19 |
Dropped out of university. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
20 |
Assigned to an assault on an enemy fortress. |
2 |
23 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
23 |
Continued as Marine (Ground Assault). |
3 |
27 |
A mission goes wrong and Vernie Hennessy is stranded behind enemy lines. Ejected from the service. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Risk Vernie Hennessy's fortune on a possibility lucrative deal and win. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A good deal ensures Vernie Hennessy is living the high life for a few years. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Became a Citizen (Corporate). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Citizen (Corporate) rank 1. |