Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Vester Griffiths don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
23 |
Became a Rogue (Thief). |
3 |
25 |
Arrested |
4 |
25 |
Became a Prisoner (Inmate). |
4 |
28 |
Vester Griffiths is moved to a lower security prison. |
4 |
29 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
29 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Returned to Prisoner (Inmate). |
6 |
34 |
Good Behaviour. |
7 |
37 |
Switched to Prisoner (Thug) with previous rank. |
7 |
39 |
The warden takes an interest in Vester Griffiths's case. |
7 |
41 |
Promoted to Prisoner (Thug) rank 2. |
7 |
41 |
Paroled from prison. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
45 |
Gain Enemy if Vester Griffiths don't already have one. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |