Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
42 |
Promoted to Scholar (Scientist) rank 2. |