Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Someone more charismatic but less devout than Vester Wright has become Vester Wright's superior. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Vester Wright accepted an offer of inducements to betray Vester Wright's faith. Gain 180,000 in cash. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Voluntarily left Scavenger |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
40 |
Gain Enemy if Vester Wright don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |