Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Victor Lobb learn something Victor Lobb should not have – a corporate secret, a political scandal – which Victor Lobb can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Victor Lobb's Contacts or Allies betrays Victor Lobb, ending Victor Lobb's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
34 |
Victor Lobb is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |