Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Established a network of contacts. Gain 1 contacts. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Befriended by a senior agent. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Attacked by enemies that Wade Heard easily defeat. |
7 |
42 |
Gain Enemy if Wade Heard don't already have one. |