Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Nearly killed. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
24 |
Gain Enemy if Wae-ap Ababa don't already have one. |
3 |
24 |
Voluntarily left Barbarian |
3 |
24 |
Became a Scout (Explorer). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Returned to Drifter (Barbarian). |
4 |
29 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
6 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Wae-ap Ababa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
Moved to a new world. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |