Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Wake A-sesab's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
When dealing with an alien race, Wake A-sesab botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Psychologically damaged by Wake A-sesab's time in the scouts. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Severely injured. Owe 25,000 for medical bills. |
5 |
34 |
Gain Enemy if Wake A-sesab don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Wake A-sesab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Free Trader (Merchant). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Army (Army Support) with the new title Private. |
8 |
41 |
Given a special assignment or duty in Wake A-sesab's unit. |
8 |
44 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |