Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
21 |
Gain a patron in the arts. Gain an Ally |
2 |
23 |
Promoted to Entertainer (Artist) rank 1. |
3 |
23 |
Continued as Entertainer (Artist). |
3 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Waldo Nealy far from home. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Artist) rank 2. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
35 |
Promoted to Entertainer (Artist) rank 3. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
37 |
Contact with Government. |
6 |
39 |
Promoted to Entertainer (Artist) rank 4. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Waldo Nealy far from home. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Waldo Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |