Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Wallace Duncan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wallace Duncan fail to help. Gain an Enemy. |
2 |
24 |
Injured. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Wallace Duncan spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Psychologically damaged by Wallace Duncan's time in the scouts. |
5 |
34 |
Became a Rogue (Thief). |
5 |
38 |
Wallace Duncan spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Involved in a feud with a rival criminal organization. |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |