Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
Imperial trade restrictions force Warren Bramer out of business. |
6 |
34 |
Became a Rogue (Enforcer). |
6 |
37 |
A police detective or rival criminal forces Warren Bramer to flee and vows to hunt Warren Bramer down. Gain an Enemy. |
7 |
37 |
Failed to qualify for Merchant Academy. |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Surveyor). |
7 |
40 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
40 |
Failed to qualify for Scientist (Scholar). |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Warren Bramer's Contacts or Allies betrays Warren Bramer, ending Warren Bramer's career. That Contact or Ally becomes a Rival or Enemy. |